Saturday, January 17, 2009

Completed research pic

Even though theres still a fair amount to do to this im calling it complete for the purpose required of it, just need to type up a document of what i learnt while making it

Sample slides

Seeing as no ones seen it I thought I'd post some of the slides for my Presentation, the best ones mind ^^

Ah, that'll do pig - closure

Cornish WIP


Work in progress pictures of the Cornish village project, keeping it small seeing what works and what dosen't - will work on more models and tightening up the lighting tommorow but now i need to get some sleeps

Tuesday, December 09, 2008

No pictures no

This is pretty interesting its a pdf briefly explaining the filmic techniques and examples learnt from making TF2 to Left 4 Dead, certainly idea's and examples we could use for le GROOP PROJKETtm

Thursday, December 04, 2008

Ok ok ok, I've so restarted it again, the other scene just wasn't working the way i wanted it to so I decided to filp the view back to the house again, lighting is always a priority and it was falling flat as hard as i tried on the other one

Also this is my one hundrenth post - im gonna buy TWO pasties tommorow, treat myself

Wednesday, December 03, 2008

garden update 2

Starting to think about the lighting, at this stage im thinking the silohuettes of assets are more important than any textural detail

Tuesday, December 02, 2008

garden update

Quick update, was away over the weekend so I've got 2 days to catch up - thinking more about the general mood of the piece, realised I had been completely honed in on one piece while putting off the larger details, so it was good to take a step back.

Been heavily influenced tree-wise by Left 4 dead which has the best alpha'd foliage I've ever seen - gonna post a few shots when i can

Saturday, November 29, 2008

Van Cough



Pretty nice I thought, instantly thought of the upcoming group project, looking foward to picking through the textures and seeing how he's done things

Wednesday, November 26, 2008

Snippy snippy

This is my second attempt at the environment so far, only spent two days on it so far so i think im doing ok - was considering chopping it in two to make it a bit more focused and to help frame everything together - need to talk to Heather tommorow i think

Sunday, November 23, 2008

Blergh



High & low poly of the interiors are done, just need to unwrap it, bake it all out and slap a generic metal texture on it then run to the hills - swoosh!