Sunday, November 16, 2008

Baking a cake


Low poly is progressing pretty nicely, was hoping to come close to the polycount but its looking im gonna miss it by a quite a margin. Thought I'd jump ahead a bit and see how the normal map is baking out - slapped on a generic rust texture to try and give myself an idea of how the diffuse will act.
Need to start thinking about a decent specular and actually finishing up the low poly

1 comment:

Ben Wilkinson said...

looks good, keep it going!