Thursday, November 29, 2007

modelling update


I've realised I've not posted up any new information on me self portrait model, well I started a brand new head this one has ears, nostrils spherical eyes and a inner mouth among another things that make it look a bit more realistic and believable and not like Odo off DS9. The face geometry has been reduced while still retaining its shape and im experiementing with a mixture of poly modelled hair and alpha's. Current new model stands at 2443 tris which gives me a further 57 tris to play with for the hair.

Alas the hands still look like a cripples - i need to find a way to model all fingers within the budget

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